The pass marketplace
Champion passes are earned by finishing a game as a finalist — see Champion passes and the Champions tournament. A pass has two ways to create value, and they're a fork:
- Enter it into the live tournament for a shot at the pot — entering burns the pass.
- Sell it to another player on the built-in marketplace.
This page is about the second option.
How selling works
- Open the Market tab in the app, or hit Sell on any pass you hold.
- Set a fixed price in SOL and list it. Listing escrows the pass to the program: it's locked while listed (you can't enter it into the tournament), but it stays yours until it actually sells.
- Anyone can buy it at your listed price. The moment they do, on-chain and atomically:
- you (the seller) get 99% of the price,
- 1% goes to the lottery (the flat marketplace fee),
- the pass transfers straight to the buyer, and the listing closes.
- You can change the price anytime, or delist to take the pass back — both are free apart from the tiny network fee.
There are no auctions or bidding — every listing is a simple fixed price.
One market per league
Each league has its own separate marketplace. In the Shrimp league you only see and trade Shrimp passes; in the Whale league, only Whale passes. The two never mix — same as their pots, jackpots and tournaments.
Active vs expired passes
- An active pass can still be entered into the live tournament — that's its main value.
- An expired pass (its tournament already drew) is a keepsake: it can no longer be entered. You can still list and sell it as a collectible, and the app clearly flags it so a buyer can never mistake a drawn pass for an enterable one.
WARNING
Be careful — don't buy an EXPIRED pass by mistake. An expired pass can never be entered into a tournament; its only value is as a keepsake. Before buying, always check the pass status: a green ACTIVE pass can be entered, a red EXPIRED one cannot. If you're buying to play, make sure it says ACTIVE.
On-chain & non-custodial
The whole market lives in the contract — there's no middleman holding your pass or your money:
- the listed pass sits in a program escrow account, not in our hands;
- payment moves directly from buyer to seller, with the 1% fee going straight to the treasury;
- delisting always returns the pass to you.
So selling a pass is exactly as trustless as the rest of BurnBola: nobody can take your pass or your SOL, and every listing, price change and sale is a verifiable on-chain transaction.
TIP
Remember the fork: a listed pass is escrowed and can't be entered, and an entered pass is burned and can't be sold. Decide whether a given pass is worth more to you as a tournament entry or as something to sell.